V-Ray Next Build 4.20.02 for (Rhinoceros 5-6-7)

File Size: 427 MB
V-Ray Next for Rhino is much more than a do-it-all smart renderer that creates gorgeous images of your designs. It is also a full suite of tools to help you accomplish more in Rhinoceros than ever before. V-Ray Next makes it easier to manage everything in your scene - even the crazy complex ones. It is 50% faster overall, with GPU rendering 2x as fast and 7x faster using the Adaptive Dome Light. V-Ray Next for Rhino is compatible with Rhino 5 and 6 on Windows only.
Superior Grasshopper support:With V-Ray Next, you can do more in Grasshopper than ever before and get advantage of powerful capabilities. Render your parametric designs directly without "bakes" or exports. Animate Grasshopper definitions as well as cameras and sun, and measure real-world illumination values - all right in Grasshopper.
-Adaptive Dome Light: Render faster, cleaner and more accurate image-based lighting that's up to 7x faster. The new Adaptive Dome Light also removes the need to set up Portal lights for interiors.
-Powerful asset management: The new asset management system helps you keep track of everything in your scene and streamlines your entire workflow. Now it is quick and easy to preview and manage lights, materials, textures and more all from a single location.
-Simplified Render controls: V-Ray Next for Rhino includes a redesigned interface that is more intuitive and easy to use. From the new camera layout to the simplified render controls, you'll spend less time navigating and more time designing.
-Material metalness: The V-Ray Material adds native support for metallic reflections (Metalness) for greater compatibility with PBR materials from applications like Substance Designer.
-Automatic exposure & white balance: Capture the perfect exposure every time. The new Auto Exposure and Auto White Balance camera controls make rendering as simple as point and shoot.
-Optimized materials: V-Ray materials have been fine-tuned for faster render speeds, improved GPU rendering, and Chaos Cloud compatibility
-Licensing and backward compatibility: The upgrade to V-Ray Next for Rhino will allow customers to use either V-Ray Next for Rhino or V-Ray 3 for Rhino. V-Ray 3 for Rhino Workstation licenses will work with V-Ray Next Render Node licenses. V-Ray Next for Rhino will work only with V-Ray Next Render Node licenses (Perpetual and Rentals). With the launch of V-Ray Next for Rhino, support for V-Ray 1.5 and 2.0 for Rhino is discontinued.
System Requirements:
OS:Windows 7,Windows 8.1,Windows 10(64-bit versions only)
CPU:Intel® Pentium ® IV or compatible processor with SSE3 support.
RAM:4 GB RAM and 4 GB swap minimum - recommended 8 GB or more RAM, 8 GB or more swap file
Rhino 5:Rhino 5.14 or later
Rhino 6:Rhino 6.6.18117 or later
Whats New
What's new
-Quality Presets - The updated quality slider presets provide consistent image quality between CPU, CUDA and RTX engines, and progressive and bucket sampler types.
-Region rendering - Added full support for the Rhino viewport region rendering commands.
-Grasshopper improvements - Object animation frames can now be rendered together with the Rhino project. Use a V-Ray Bitmap component to texture preset materials and take advantage of the extended script access.
-Stability - Improved stability across specific workflows related to MultiMatte render elements, Material ID colors, viewport rendering, displacement in Grasshopper and more.
New Feature
-Add a new Render Animation in Rhino function to the Render in Project component
-Allow V-Ray animation workflows in GH C#/Python scripts
Improvement
-Update the quality presets in Grasshopper
-Significant difference in noise amount between CPU and GPU engine using the same Quality preset
-Allow for the Mtl Preset to use a Bitmap texture input
-Vertex color does not work with Proxy meshes in Grasshopper
New Feature
-Expand Scripting access features
-Improve the 'Render in window' functionality
[Task]
(*) Export proxy button tooltip needs to be edit
Bug
-Imported vrmat file gets duplicated in specific scene
-Importing a file with proxy creates a faulty duplicated materials
-Render in Project component does not function in Rhino 7 (WIP)
-Grasshopper shows warning if V-Ray for Rhino is disabled
-Leftover files after uninstallation
-Animation with specific frame range is exported incorrectly from Grasshopper
-Incorrect texture coordinates for polysurface objects in Grasshopper
-Unhandled exception upon duplicating an object with displacement with another one from Grasshopper during interactive rendering
-The Multimatte Materials render element doesn't work with the new shader structure
-Randomize Material ID color doesn't work
-Render regions set prior to any rendering are disregarded after the first render
-Decreasing the VPR size percentage causes issues
-Specific proxies lose materials and lead to crashes
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