
Scream Test 2020 1080p AMZN WEBRip DDP2 0 x264-BobDobbs
Language: English
3.94 GB | 01:23:07 | 6553 Kbps | V_MPEG4/ISO/AVC | 1920x816 | A_EAC3, 48 Khz, 2 channels, 224 Kbps
Genre: Horror
iMDB info
Scream Queen with injured vocal chords rehabs on a remote island resort where people are dying in the same vein as in her films.


Video: .MP4, 1920x1080 15 fps | Audio: AAC, 48kHz, 2ch | Duration: 1h 31m
Genre: eLearning | Language: English | Size: 744 MB
In this series, I partner with Sebastian Pfeifer, to bring you the ultimate knowledge for Creating Amazing Toon VFX.


Concrete savanna 2021 1080p WEBRip AAC2 0 x264-BobDobbs
Language: N/A
4.03 GB | 01:46:08 | 5184 Kbps | V_MPEG4/ISO/AVC | 1920x1080 | A_AAC-2, 48 Khz, 2 channels, 253 Kbps
Genre: Horror
iMDB info
With barely any money and living out of her car, struggling travel vlogger Savanna Mills (Sarah Hitzel) is willing to do anything for fame and fortune no matter how dark or twisted. In her ...


Video: .MP4, 1920x1080 30 fps | Audio: AAC, 48kHz, 2ch | Duration: 47m
Genre: eLearning | Language: English | Size: 366 MB
In this mini series we will take a look at some of the things you can do, after you have UV unwrapped a 3D model. We are going to apply a number of simple textures using various projections, consolidate multi-part models into single ones, bake multiple materials into a single Texture map, and finally Export the model to Unreal Engine.


The Daily Show 2021 02 01 1080p HEVC x265-MeGusta
Language: English
346.53 MB | 00:34:57 | 1385 Kbps | V_MPEGH/ISO/HEVC | 1920x1080 | A_AAC-2, 48 Khz, 2 channels, N/A
Genre: Comedy, News, Talk-Show
iMDB info
346.53 MB | 00:34:57 | 1385 Kbps | V_MPEGH/ISO/HEVC | 1920x1080 | A_AAC-2, 48 Khz, 2 channels, N/A
Genre: Comedy, News, Talk-Show
iMDB info
Providing comedy/news in the tradition of TV Nation and SNL's Weekend Update, Comedy Central's Daily Show reports on the foibles and of the real world with a satirical edge. In addition to news stories, the Daily Show also has celebrities (and semi-celebrities) on for interviews with the host, Trevor Noah. Lampooning everything from televangelists to Charlton Heston ("I did not play a homo in Ben-Hur"), and shamelessly assigning faux-news epithets ("Newt Gingrich: Giant Toddler") Kilborn, Winstead, and the crew actually manage to report some real news from time to time.


Video: .MP4, 1920x1080 30 fps | Audio: AAC, 48kHz, 2ch | Duration: 1h
Genre: eLearning | Language: English | Size: 544 MB
In this series we will be learning how to use Cinema 4D's UV Toolset, to quickly and efficiently unwrap and pack the UVs for Hard Surface Models. Although the Series is aimed at users with a basic understanding of UVs and UV workflows in General, if you happen to be new to UVs, you will still learn a great deal from it.


Thibaut Bourbon | Duration: 0h 8m | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 182 MB | Language: English
Edge detection and cavity masking are very important characteristics of procedural materials. Edge wear is common to any object with age along with cavities and crevices that are constantly attracting dirt, dust, and grime. So it's a good idea to know how to generate procedural factors (masks) for edges and crevices.
The pointiness attribute was the best procedural edge detection we had for a long time. But now with the addition of the bevel node, we can do better. Similarly baking an ambient occlusion texture was one of the only ways to mask cavities. Now Cycles has a built-in AO node that's much more convenient.


Wayne Dixon | Duration: 0h 19m | Video: H264 1920x1080 | Audio: AAC 48 kHz 2ch | 607 MB | Language: English
The massive update to Blender's Grease Pencil (GP) tool in the upcoming 2.8 release continues to awe the community. As a fully featured 2D animation toolset, it's a great time to test the waters with the 2.8 beta.
In this tutorial, Wayne Dixon demonstrates fundamental 2D character animation using something everyone can draw: A stick figure. Specifically the lesson revolves around a simple run and jump action using a straight-ahead approach that will teach you essential GP tools as well as core 2D animation workflow.


Jonathan Lampel | Duration: 0h 15m | Video: H264 1280x720 | Audio: AAC 48 kHz 2ch | 165 MB | Language: English
Animating can be a tedious process at times, especially when it comes to repeated or continuous actions. However, there are ways to make it easier and faster - if you know the right tricks! In this tutorial, we'll cover how to quickly and efficiently deal with animation, demonstrating how to work with f-curves in the graph editor and using it to animate an ocean that churns endlessly, a light that flashes until you need it to stop and a propeller that can rotate hundreds of times using only two key frames.
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